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ShellBlastHD: Coming to a Xbox360 near you!

I’m proud to announce the development of ShellBlastHD, a re-visualized game made for the Xbox Live Community Games portal.
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greenTech: Special Edition coming soon

As I await the results of the GM Competition, I thought I’d pass along some info on the Special Edition of greenTech I’ve got cooking.
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Randomness #1: Waiting.

I think waiting is a far worse position to be in than failure, because at least with failure you can make a new plan and start picking yourself up from the floor.
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New game being worked on.

-It’s a sequel to one of my previous games.

-It will come out late March/early April if all things go well

-It will be a commercial game retailing for $8-12 (not sure yet, but it wont be over $12)

-It’s for PC only.

-It will have an original soundtrack with some awesome art.

-It will take place in a single room.

-This will be the last thing you will hear about this game until the art, music, and some of the game is finished, thus ensuring that it will indeed come out. Back in the old days, I’d just tell you what the game was and maybe show you some concept art. That has burned me in the past (Liquisity 2, Sandbox of God 2), so I won’t be doing that this time around. It’ll be more like greenTech in the way it’ll be announced (announcement, then a few days later a trailer, then some screens, and a beta). Till then, you won’t be hearing about this game for another month at least.

-Oh, and it’s not Sandbox of God 2. Not yet anyways.

greenTech: A nice pitcher of lemonade, thank you very much.

Two weeks to make a game. Two weeks after going through an entire year of making my first commercial undertaking…and during the Christmas/New Years holiday too. Am I completely nuts?

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Spirits of Metropolis ver 1.06 released!

I’m happy to give you the first details on the newest patch to Spirits of Metropolis. 
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