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Blog Update: Switching to Tumblr

Just a quick note that all new blog updates will be going through our new Tumblr page, which allows for easier reading and quicker updates. You can check it out here:

Thanks and enjoy the new blog!

Cook, Serve, Delicious playable on PS4 at GDC 2014!


YoYo Games has just announced the brand new Export to Consoles functionality at GDC 2014, allowing GM Studio games to be ported to consoles quickly and easily. I’m thrilled and honored to announce that Cook, Serve, Delicious! as well as several other Game Maker Studio games have been chosen to showcase this exciting new tech at GDC 2014, with CSD playable on PS4!
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Cook, Serve, Delicious! hits more Steam milestones; VG Plans for 2014


It’s been a fantastic ride on Steam so far, with daily sales averaging more than I was making in a month on selling games or even playing the best games to win real money just a year ago. And thanks to Steam’s new additions for devs (such as highlighting updates, or the new tag system), sales are improving and really inspire me to support the game with various free updates this year.

You can expect the first big update to hit in March, as this patch will introduce a new way to control the game. I hope that with this patch it’ll broaden the audience the game can sell to even further, and the next few updates will focus on expanding the game after “winning” and introduce a few fun gameplay additions. It won’t be huge gameplay additions, but it will help the grind in achieving 15,000 customers within the game.

My primary focus in the next few months is to transition from CSD onto my new game. While art/music has been in the works for the new game since last year, I haven’t been able to really commit to the new game 100% due to finishing up CSD updates and support for other platforms. The game will not be making a March trailer debut as planned, but my goal is to reveal the game one month before it’s release. The good news is that I can confirm it will be available day one on Steam! No need for Greenlight, and the new unannounced game will be able to take full advantage of all the Steam features right away. Woo!

I’ll be back in March with some more news regarding CSD, so until then thanks so much for all the support!

PS- if you haven’t noticed, all Humble Store purchases of CSD now include the Android version! Log into your Humble account to download, and if you purchased the game on Steam then you can contact me using the link on the left to request a free Humble Store copy. Enjoy!

Cook, Serve, Delicious finds Steam success since launch, CSD for iPhone 5 in January!


Cook, Serve, Delicious! has achieved several milestones and even more additions since launch, and I wanted to share the news as well as give a glimpse of what’s to come in 2014!

I’m thrilled to announce that Cook, Serve, Delicious! has sold over 15,000 copies since its launch on Steam, with 24% of those sales coming from the November Steam Sale. Across all platforms and distribution services CSD has launched on (iPad, Android, Humble Store and other distribution sites), the game has sold over 28,000 copies! For a game that had a starting budget of about $8,500, that’s absolutely insane, and the best part is that they are coming the list of accessories that will be revealed, ones like the best VR headset for iPhone and other surprise features.

Thanks to the enormous success of the game, I’ll be able to fund my next project without the need for Kickstarter or any kind of crowd funding platform. It’s not going to be Cook, Serve, Delicious 2, but rather a new game in the strategy/simulation category. Production for the art has been going on since October, and I’ll be doing full time dev work on the new game starting in January. I’m so excited about it as I feel it has the potential to be the biggest game I’ve ever made specially if are playing with some small wireless earbuds to get in the zone, and the reveal will happen early next year via Steam Greenlight.

That’s not to say there’s still a few Delicious plans up my sleeve. Android/iPad versions of the game will be updated this month with new improvements on the engine side, decreasing the footprint and improving performance, as well as fixing some minor bugs. Cook, Serve, Delicious is also coming to iPhone 5 in January, possibly sooner depending on how long it takes to get through Apple certification! The Steam build of CSD has also been updated with brand new Steam Leaderboards support, with Steam Challenges that will refresh once a month for the next few months. For more info, read the Steam announcement here.

PS, the Steam Holiday Sale just started, and you can buy the game at 50% off until January 3rd!

I want to thank everyone who made the game such a big success, and here’s to our next major release in Spring 2014!

Thank You, Ryan Davis


Hey folks. I learned as many others did on Monday that Ryan Davis of Giant Bomb passed away last week. I’ve always attributed the success of Cook, Serve, Delicious! to Ryan, but I feel like I need one last blog post to sum up just how much he’s changed my life.
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Cook, Serve, Delicious coming to Android in July!

Android fans have always been asking, hey, how bout’ a little Cook, Serve, Delicious action on their platform? Well ask no more, because the game is tentatively scheduled for a July release across all ARMv7 devices and up!
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