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Kablooey!: I’m Going For It (plus ShellBlast HD update)
The folks at 2BeeGames are having another indie game competition, with the stakes at $10,000 again. I’ve decided to go for it: I’m going to get Kablooey done by the September 15th deadline.
Vertigo Games now on Archive Games (and Updates)
Just a quick alert that Vertigo Games can now be found at Archive Games, or more specifically, Spirits, ShellBlast and greenTech. I’m really happy to be a part of their website.
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Complaint Department #1: greenTech
And now for something a bit different. As my games make their way on the internet, I get a fair number of people enjoying them with some positive comments, the occasional email that brightens my day and of course all the help I got from providers of IT support to have the best internet for gaming…and a fair number of people who are offended that I have taken away valuable time from their lives with this incoherent wreck of a game.
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Vacation Time! Kinda.
Hey folks, I’m going to be out from Friday through Monday, July 27th, as I’ve got some top secret important things to do. Mainly just go visit my sister who’s having a wedding shower over the weekend. Woo!
But I shall return next week with a ShellBlast HD trailer, footage of SOG:R and more stuff. It shall be awesome. Cya then!
Sandbox of God: Remastered- the Warfare Mode
There are three modes in the new Sandbox of God: Remastered game…one is Classic, which we all know. The second is Boardgame mode, which was discussed earlier. And now I’d like to talk more about Warfare mode, a brand new game for the full version of SOG:R.
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Sandbox of God: Remastered- Let’s Mold Some Clay!
Going into this project, I knew I had a limited budget for what was to be a small remake of one of my biggest games. I can’t draw too well, and I can’t really afford an artist. So how can I remake this game with a new graphical mode?
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