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Lots and Lots o’ Changes (UPDATED)

The blog just got lots of upgrades, so let’s go through them eh?
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Goodbye, Helicopter Cacophony 3. What now?

There’s nothing I hate more than unused resources. And that’s exactly what’s happening with Napalm of Valor: Helicopter Cacophony 3.
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Why Liquisty Runs so Poorly (and why Liquisity 2 won’t)

Wondering why Liquisity allows for a max of three bubble jets? Or why some custom maps run so slowly? It’s not the fault of Game Maker 6, but was completely mine alone.
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Sandbox of God 2: Ancient Warfare update

-Game has already been outlined and planned. First era sprites are done, and some work on the engine has been completed.
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Liquisity 2: Early Enviornmental Preview

What you see here is a very early look at the new Liquisity.
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SOG2:AW…what could these be…

So if you’re a Sandbox of God player, you can figure out these two images, updated by Fred Fredrickson:



But I wonder what these two new objects do?
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