{"id":34,"date":"2008-07-22T12:59:40","date_gmt":"2008-07-22T17:59:40","guid":{"rendered":"http:\/\/www.vertigogaming.net\/blog\/?p=34"},"modified":"2008-07-22T13:04:14","modified_gmt":"2008-07-22T18:04:14","slug":"spirits-of-metropolis-total-art-rehaul","status":"publish","type":"post","link":"https:\/\/www.vertigogaming.net\/blog\/?p=34","title":{"rendered":"Spirits of Metropolis: TOTAL art rehaul!"},"content":{"rendered":"<p>I have a secret: I cannot draw. Well, ok, maybe that&#8217;s not a secret at all if you&#8217;ve played my games (like Ore no Ryomi 2). The art of Spirits of Metropolis up to this point was temporary istockphoto artwork until I figured something out&#8230;and lately, I realized it would probably be the final art. But not anymore!<br \/>\n<!--more--><br \/>\nBack in May, an artist by the name of Amanda Redmond asked if she could help on the art side of things&#8230;but thanks to Yahoo&#8217;s wonderful email spam system, I never got it. (Seriously, never ever use Yahoo! Mail for anything. Trust me.) Here we are, in July, and for some weird reason I was cleaning out my spam folder (I usually just empty it without checking) and I saw the email. <a href=\"http:\/\/shebid.deviantart.com\/\" target=\"blank\">Her deviantART page was awesome.<\/a> I couldn&#8217;t believe it&#8230;there was a fantastic artist, wanting to have a go at my art problems, and I missed it. Noooooo!<br \/>\n<!--break--><br \/>\nThankfully, she was still game and ready to roll. And what a beautiful job she&#8217;s done to Spirits of Metropolis. In just a week the entire art assets of the game were rehauled and now final. Below are some before\/after pics that was done to the game. Click on them for more descriptions.<br \/>\n<!--break--><br \/>\nSo, thank you Amanda for this wonderful artwork. I hope we can work more together in the future. Oh, and today is her 18th birthday according to her deviantART page so&#8230;happy birthday!<br \/>\n<!--break--><br \/>\n<strong>Old Design<\/strong><br \/>\n<img decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/oldspiritsbanner.png\" vspace=\"15\" border=\"0\" \/><!--break--><br \/>\n<strong>New Design<\/strong><br \/>\n<img decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/newspiritsbanner2.jpg\" vspace=\"15\" border=\"0\" \/><!--break--><br \/>\n<center><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/theoldmenu1.png\" rel=\"lightbox[ONR2]\" title=\"An old image to be used for the menus of Spirits of Metropolis.\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/theoldmenu1.png\" vspace=\"15\" width=\"412\" border=\"0\" height=\"309\" \/><\/a><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/thenewmenu1.jpg\" rel=\"lightbox[ONR2]\" title=\"The new menu, done by Amanda Redmond.\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/thenewmenu1.jpg\" vspace=\"15\" width=\"412\" border=\"0\" height=\"309\" \/><\/a><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--><br \/>\n<\/br?><\/br?><\/center><br \/>\n<center><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/theoldspirits.png\" rel=\"lightbox[ONR2]\" title=\"A recent pic of Spirits of Metropolis. I was never really fond of the blue theme going on here, and the city seemed a bit sterile to me. But, it worked OK so I lived with it...\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/theoldspirits.png\" vspace=\"15\" width=\"412\" border=\"0\" height=\"309\" \/><\/a><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/thenewspirits.png\" rel=\"lightbox[ONR2]\" title=\"...until I implemented the art assets by Amanda Redmond. I love the new style, and the two-toned colors work much, much better than the blues of the original art. The buildings have more style, and I've added particle systems for sparkly water and stars. The colorblind engine that I talked about last week actually helps make the original gem colors more vivid. The darker tones of the menu and HUD allows the colors of the gems to really stand out and take center attention. I love it.\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/thenewspirits.png\" vspace=\"15\" width=\"412\" border=\"0\" height=\"309\" \/><\/a><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--><br \/>\n<\/br?><\/br?><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have a secret: I cannot draw. Well, ok, maybe that&#8217;s not a secret at all if you&#8217;ve played my games (like Ore no Ryomi 2). The art of Spirits of Metropolis up to this point was temporary istockphoto artwork until I figured something out&#8230;and lately, I realized it would probably be the final art. But not anymore!<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[1,7],"tags":[],"class_list":["post-34","post","type-post","status-publish","format-standard","hentry","category-game-maker","category-spirits-of-metropolis"],"_links":{"self":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/34","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=34"}],"version-history":[{"count":0,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/34\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=34"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=34"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=34"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}