{"id":17,"date":"2008-03-16T23:49:33","date_gmt":"2008-03-17T04:49:33","guid":{"rendered":"http:\/\/www.vertigogaming.net\/blog\/?p=17"},"modified":"2008-03-16T23:49:46","modified_gmt":"2008-03-17T04:49:46","slug":"liquisity-2-more-screenshots","status":"publish","type":"post","link":"https:\/\/www.vertigogaming.net\/blog\/?p=17","title":{"rendered":"Liquisity 2- More Screenshots"},"content":{"rendered":"<p>Amazing what a few more days of work can do. Below are two new screens from Liquisity 2, and two old screens that show just how far we&#8217;ve come from the beta just a week ago.<br \/>\n<!--more--><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><\/p>\n<p align=\"center\"><strong>OLD BUILD<\/strong><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/liquisitybeta1.png\" rel=\"lightbox[ONR2]\" title=\"Liquisity 2- old build. Notice the cartooney lines that represent the water line, as well as an overall lack of atmosphere...not really at all like you're underwater.\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/liquisitybeta1.png\" border=\"0\" height=\"309\" vspace=\"15\" width=\"412\" \/><\/a><\/p>\n<p><!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><\/p>\n<p align=\"center\"><strong>NEW BUILD<\/strong><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/liquisitywow1.png\" rel=\"lightbox[ONR2]\" title=\"The new build. Notice the waterline is now a more realistic animated version than the previous shot. The animated gifs that were blended on top to simulate water reflection has been replaced by a large, more blue water reflection that's more noticeable. The lighting as a result is less harsh. The background is also new, more pronounced, and separately lighted with blue circular splatters.\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/liquisitywow1.png\" border=\"0\" height=\"309\" vspace=\"15\" width=\"412\" \/><\/a><\/p>\n<p><!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><\/p>\n<p align=\"center\"><strong>OLD BUILD<\/strong><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/liquisityold1.png\" rel=\"lightbox[ONR2]\" title=\"Another old screenshot from last weeks build. This feel all wrong to me, from the blackness of the background to the bamboo that seems a bit out of place. The whole thing just looks too colorful and a bit too harsh.\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/liquisityold1.png\" border=\"0\" height=\"309\" vspace=\"15\" width=\"412\" \/><\/a><\/p>\n<p><!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><br \/>\n<!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><\/p>\n<p align=\"center\"><strong>NEW BUILD<\/strong><br \/>\n<a href=\"http:\/\/www.vertigogaming.net\/images\/liquisitywow2.png\" rel=\"lightbox[ONR2]\" title=\"The new version of the same level. Aside from the object placement, the filter particles that simulate plankton has been improved, as well as a rainbow-esque light pattern that washes over the canyon-like background separated from the rest of the objects. The bubble jets now run on particles and are less 'busy', and removed are the bland light rays that were present in the old picture.\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/images\/liquisitywow2.png\" border=\"0\" height=\"309\" vspace=\"15\" width=\"412\" \/><\/a><\/p>\n<p><!--\u2013start_raw\u2013--><br \/>\n<br?><!--\u2013end_raw\u2013--> <\/br?><br \/>\nI think it&#8217;s an improvement, no? I&#8217;m really excited to see where this goes!<br \/>\n<!--break--><br \/>\nNot much work has been done on level building, but rather getting Liquisity graphically updated and the new objects placed in. Currently I&#8217;m almost done graphic wise and have a new ball implemented (magnet ball), and I hope to start building the levels by the end of the month. I don&#8217;t want to commit to a release date, because&#8230;well, you know why. \ud83d\ude42 But, hopefully this post shows that I am indeed getting on top of it! Woo!<br \/>\n<!--break--><br \/>\nSo I leave you with a question: what do you absolutely want to see most in Liquisity? What do you want the least to return?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Amazing what a few more days of work can do. Below are two new screens from Liquisity 2, and two old screens that show just how far we&#8217;ve come from the beta just a week ago.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[1,5],"tags":[],"class_list":["post-17","post","type-post","status-publish","format-standard","hentry","category-game-maker","category-liquisity-2"],"_links":{"self":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/17","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17"}],"version-history":[{"count":0,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/17\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}