{"id":1580,"date":"2012-04-27T18:17:05","date_gmt":"2012-04-27T23:17:05","guid":{"rendered":"http:\/\/www.vertigogaming.net\/blog\/?p=1580"},"modified":"2012-09-23T20:50:36","modified_gmt":"2012-09-24T01:50:36","slug":"cook-serve-delicious-update-1-220xp-earned-level-up","status":"publish","type":"post","link":"https:\/\/www.vertigogaming.net\/blog\/?p=1580","title":{"rendered":"Cook, Serve, Delicious Update #1: 220XP Earned! Level Up!"},"content":{"rendered":"<p><a href=\"http:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2012\/04\/blogore.jpg\"><img decoding=\"async\" src=\"http:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2012\/04\/blogore.jpg\" alt=\"\" title=\"blogore\" width=\"640\" class=\"aligncenter size-full wp-image-1581\" srcset=\"https:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2012\/04\/blogore.jpg 800w, https:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2012\/04\/blogore-300x150.jpg 300w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><\/a><br \/>\nThe original design docs for Cook, Serve, Delicious had a thorough XP system that tabulated every slice of meat, cheese and bacon you placed on an order. By making, say, 25 burger orders, you&#8217;d gain enough XP to level up and add new ingredients\/recipes to the food. As worked progressed however, I ended up stripping out all of the XP components altogether.<br \/>\n<!--more--><br \/>\nI love XP in games. Most games anyways. It provides the player with a goal when in fact the only reward might be a shiny new number that&#8217;s greater than your current one. In some games, it became such a carrot-on-the-stick mechanic that I didn&#8217;t even realize it until I hit the level cap.<br \/>\n<!--break--><br \/>\nI remember playing Fallout 3, enjoying myself as I blasted mutants with a rocket launcher, as my XP counter ticked up a few notches. Then I hit level 30, chose my rewards, and blasted another mutant. But the XP gauge didn&#8217;t appear. Nothing happened. I had hit the level cap, and immediately I had almost no urge to continue playing (as I already had beaten the game). It was the strangest feeling to me. I was having fun blowing up enemies before, but apparently my enjoyment was simply tied to the XP bar ticking up and away.<br \/>\n<!--break--><br \/>\nXP has it&#8217;s place in games, and it&#8217;s certainly not a bad mechanic. I used it quite extensively in the Oil Blue and thought it worked great. But it just doesn&#8217;t work well in CSD, and I&#8217;ll explain why I think so.<br \/>\n<!--break--><br \/>\nIn Cook, Serve, Delicious, you can have a set number of foods on the menu at one time. If, say, I had a level 10 Burger and I had enough money to buy the Steak food&#8230;well, why would I do that? I&#8217;d rather keep upgrading my burger rather than start with a level 0 steak, right? True, I could add gameplay elements that would make the switch to steak more enticing, but the underlying problem is still there: I wouldn&#8217;t trade my higher-level burger for a lower food unless I maxed out my burger. And that could take a very long time to do.<br \/>\n<!--break--><br \/>\nInstead of XP, all upgrades will be done via money you&#8217;ve earned and the number of days you&#8217;ve played (game days, not actual days). There&#8217;s a progression system here that&#8217;s new to the series, but it&#8217;s one that doesn&#8217;t involve XP- rather it involves goals and objectives to achieve that the player can go after in whatever way they want. I&#8217;m being a little vague here since the game is still in development, but I&#8217;ll share more as the game progresses.<br \/>\n<!--break--><br \/>\nIt&#8217;s kinda nice to take a break from the XP component that&#8217;s in so many games&#8230;and hopefully once the game&#8217;s done I&#8217;ll feel that I&#8217;ve made the right decision. And if I don&#8217;t, well, that&#8217;s the fun of game design theory, isn&#8217;t it? <\/p>\n","protected":false},"excerpt":{"rendered":"<p>The original design docs for Cook, Serve, Delicious had a thorough XP system that tabulated every slice of meat, cheese and bacon you placed on an order. By making, say, 25 burger orders, you&#8217;d gain enough XP to level up and add new ingredients\/recipes to the food. As worked progressed however, I ended up stripping out all of the XP components altogether.<\/p>\n","protected":false},"author":1,"featured_media":1581,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[44,1,10],"tags":[],"class_list":["post-1580","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cook-serve-delicious","category-game-maker","category-ore-no-ryomi-3"],"_links":{"self":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1580","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1580"}],"version-history":[{"count":6,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1580\/revisions"}],"predecessor-version":[{"id":2059,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1580\/revisions\/2059"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/media\/1581"}],"wp:attachment":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1580"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1580"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1580"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}