{"id":1464,"date":"2011-09-27T15:19:13","date_gmt":"2011-09-27T20:19:13","guid":{"rendered":"http:\/\/www.vertigogaming.net\/blog\/2000\/09\/22\/game-notes-renegade-ops\/"},"modified":"2020-07-21T19:11:28","modified_gmt":"2020-07-22T00:11:28","slug":"game-notes-renegade-ops","status":"publish","type":"post","link":"https:\/\/www.vertigogaming.net\/blog\/?p=1464","title":{"rendered":"Game Notes: Renegade Ops"},"content":{"rendered":"<p><a href=\"http:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2011\/09\/Renegade-Ops-Cover.jpg\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-1467\" title=\"Renegade-Ops-Cover\" src=\"http:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2011\/09\/Renegade-Ops-Cover.jpg\" alt=\"\" width=\"640\" srcset=\"https:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2011\/09\/Renegade-Ops-Cover.jpg 656w, https:\/\/www.vertigogaming.net\/blog\/wp-content\/uploads\/2011\/09\/Renegade-Ops-Cover-300x114.jpg 300w\" sizes=\"(max-width: 656px) 100vw, 656px\" \/><\/a><br \/>\nI&#8217;ve always felt like games are just too damn serious these days. Who is really going to get that emotionally invested to a character fighting a major corporation on Mars by using a <em>sledgehammer<\/em>, for crying out loud? *glares at Red Faction devs*<br \/>\n<!--more--><\/p>\n<p><center><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/mZZvDZmeH-g\" width=\"500\" height=\"310\" frameborder=\"0\"><\/iframe><\/center><br \/>\n<!--break--><br \/>\nAnd here comes a new downloadable title called Renegade Ops, which doesn&#8217;t take itself seriously whatsoever and lets you blow stuff up good in a classic overhead perspective and a map similar to the <a href=\"https:\/\/puregames.io\/2020\/06\/17\/fortnite-chapter-2-season-3-new-maps-skins\/\">fortnite map<\/a>. There is some story, sure, punctuated by extremely cheesy (in a very good way) dialogue. It all adds up to one heck of a good time, saddled with a hilarious ending that make no sense and yet is extremely satisfying. I liked the moment where, during a lull in the explosion-fest, one of the team members suggests you take out some sergeants out quietly. &#8220;That isn&#8217;t even in the manual! You know what to do!&#8221; the macho in command shouts back. And yup, turns out I just gotta blow everything up again.<\/p>\n<p>I was a huge fan of the dev&#8217;s previous work in <a href=\"http:\/\/www.youtube.com\/watch?v=faBONV-LEqo\">Just Cause<\/a>, and to be sure Renegade Ops allows you to blow up much more stuff than that game (though Just Cause was a 3d, open world game, and had it&#8217;s own style). But the overhead perspective allows for a much more chaotic experience than 3D can afford- it&#8217;d be frustrating to be attacked from all sides in a standard behind the shoulder view, but do it in an overhead setting and you can wipe them all out easily with a twist of the right analog stick.<\/p>\n<p>It&#8217;s kind of a huge shame that it&#8217;s taken so long to get a great downloadable game that lets your brain rest and the ammo fly. Why do so many devs take their games so seriously? Why did Red Faction have it&#8217;s <a href=\"http:\/\/ps3.ign.com\/articles\/116\/1160634p1.html\">own uninspired downloadable game<\/a> (an arena based shooter) instead of making something more in it&#8217;s own vein like this game? Why is the IGN reviewer <a href=\"http:\/\/ps3.ign.com\/articles\/119\/1195558p1.html\">so, so badly mistaken<\/a> in his assessment on the dialogue? It&#8217;s supposed to be cheesy, you dolt!<\/p>\n<p>Well, I love this game. I can&#8217;t wait to go back with the different characters on a harder difficulty, and play co-op. Very much recommended for all fans of old-school explodin&#8217; crapola.<br \/>\n<em><br \/>\n(Renegade Ops is available on XBL and PSN, and will be on Steam October 14th).<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve always felt like games are just too damn serious these days. Who is really going to get that emotionally invested to a character fighting a major corporation on Mars by using a sledgehammer, for crying out loud? *glares at Red Faction devs*<\/p>\n","protected":false},"author":1,"featured_media":1467,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[39,9],"tags":[],"class_list":["post-1464","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-notes","category-randomness"],"_links":{"self":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1464","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1464"}],"version-history":[{"count":6,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1464\/revisions"}],"predecessor-version":[{"id":2671,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/1464\/revisions\/2671"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=\/wp\/v2\/media\/1467"}],"wp:attachment":[{"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1464"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1464"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vertigogaming.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1464"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}