UltimateAgent wrote:Anyways, for starters never chase the thief during rush hour. You will lose more money than you gain normally, especially when you have more foods available.
minmay wrote:UltimateAgent wrote:Anyways, for starters never chase the thief during rush hour. You will lose more money than you gain normally, especially when you have more foods available.
Not going after the thief at all will result in an automatic failure of the next safety inspection. So don't do that.
Sooo, my contribution. Don't buy soda, fries, or fried chicken at all, because they suck! They take way too long to prepare considering the payoff. Also, advertising is a mite buggy; customers tend to come WAY more at 20% than at 20.5%, which goes against two separate counts of logic. However, boosting it to around 50% is a significant improvement over 20%, so don't go and ignore advertising completely or anything like that.
Delivery service is a very good deal, and you definitely want the bicycle tires on top of it. CPR training and safety signs are probably useless, as it's very rare to lose all three starting safety points each week. If for some reason you do find yourself really bad at taking care of disposals, then go ahead and get them, but otherwise don't bother.
Buffet service is awful as opposed to buying a new food, unless you already have all the foods you can handle.
Speaking of handling foods, I find the ice cream to be the most difficult to prepare by far (excluding the fries/chicken), followed by the pizza, due to a combination of unusual orders and an odd key layout. Plus, Mr. Ice Cream Guy is the most ludicrously impatient customer in the game.
Buy the tip jar and the gumball machine immediately when you start, because they pay for themselves very fast. (Wait, why does it cost money to put out a tip jar? And why so much?)
And I guess this is a jumble of text right now, but you seriously want the disposal gearbox right away. Four seconds is an enormous amount of time in ONR3. The dishwasher is a little less significant but still a very worthy investment.
minmay wrote:I would completely remove the "don't chase the thief" tip because it's ALWAYS stupid to not go after him, as the penalty for failing a safety inspection is enormous. WAY more than you'll lose from a bunch of bad orders - it's at least $500, and you'll actually lose the game if you fail it too many times.
And remember that four seconds is a lot of time in ONR3, too!
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