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	<title>Comments on: Wallpaper Set #2- Spirits of Metropolis</title>
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	<link>http://www.vertigogaming.net/blog/2009/06/30/wallpaper-set-2-spirits-of-metropolis/</link>
	<description>The Blog of an Indie Game Developer</description>
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		<title>By: Hendrick&#8217;s Gin at Climate change</title>
		<link>http://www.vertigogaming.net/blog/2009/06/30/wallpaper-set-2-spirits-of-metropolis/comment-page-1/#comment-1084</link>
		<dc:creator>Hendrick&#8217;s Gin at Climate change</dc:creator>
		<pubDate>Tue, 07 Jul 2009 04:57:28 +0000</pubDate>
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		<description>[...] Vertigo Games – Blog of Awesome » Blog Archive » Wallpaper Set #2 &#8230;   Uncategorized  &#124; [...]</description>
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<p>[...] Vertigo Games – Blog of Awesome » Blog Archive » Wallpaper Set #2 &#8230;   Uncategorized  | [...]</p>
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		<title>By: chubigans</title>
		<link>http://www.vertigogaming.net/blog/2009/06/30/wallpaper-set-2-spirits-of-metropolis/comment-page-1/#comment-1078</link>
		<dc:creator>chubigans</dc:creator>
		<pubDate>Sat, 04 Jul 2009 22:31:11 +0000</pubDate>
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		<description>Ok, 1280x960 and 1152x864 resolution wallpapers have been uploaded to both Spirits and greenTech wallpaper pages. Woo!</description>
		<content:encoded><![CDATA[<p>Ok, 1280&#215;960 and 1152&#215;864 resolution wallpapers have been uploaded to both Spirits and greenTech wallpaper pages. Woo!</p>
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		<title>By: chubigans</title>
		<link>http://www.vertigogaming.net/blog/2009/06/30/wallpaper-set-2-spirits-of-metropolis/comment-page-1/#comment-1073</link>
		<dc:creator>chubigans</dc:creator>
		<pubDate>Wed, 01 Jul 2009 23:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=270#comment-1073</guid>
		<description>&lt;b&gt;@ amidos2006&lt;/b&gt;:
Sadly that moon-lit city was made in the resolution of 800x600, meaning that any resolution over that would look a bit blurry. The cityscape wallpaper presented here was made in vector high-definition, allowing me to make HD widescreen wallpapers and such.

&lt;b&gt;@ Pete&lt;/b&gt;:
Sounds good, I&#039;ll add extra fullscreen resolutions for both greenTech and Spirits this week.

&lt;b&gt;@ Zack064&lt;/b&gt;:
Its due to the fact that I get background art assets from games made in HD, even though they&#039;re going into a game that doesn&#039;t exceed 800x600 resolution. This allows me to play with them a lot more in Game Maker, make some wallpapers, and have them be somewhat future-proof for any porting that could be done way down the road.</description>
		<content:encoded><![CDATA[<p><b>@ amidos2006</b>:<br />
Sadly that moon-lit city was made in the resolution of 800&#215;600, meaning that any resolution over that would look a bit blurry. The cityscape wallpaper presented here was made in vector high-definition, allowing me to make HD widescreen wallpapers and such.</p>
<p><b>@ Pete</b>:<br />
Sounds good, I&#8217;ll add extra fullscreen resolutions for both greenTech and Spirits this week.</p>
<p><b>@ Zack064</b>:<br />
Its due to the fact that I get background art assets from games made in HD, even though they&#8217;re going into a game that doesn&#8217;t exceed 800&#215;600 resolution. This allows me to play with them a lot more in Game Maker, make some wallpapers, and have them be somewhat future-proof for any porting that could be done way down the road.</p>
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		<title>By: Spaceoff</title>
		<link>http://www.vertigogaming.net/blog/2009/06/30/wallpaper-set-2-spirits-of-metropolis/comment-page-1/#comment-1072</link>
		<dc:creator>Spaceoff</dc:creator>
		<pubDate>Wed, 01 Jul 2009 17:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=270#comment-1072</guid>
		<description>Awesome... after 3 years of having a black screen as a desktop... I choose THIS.</description>
		<content:encoded><![CDATA[<p>Awesome&#8230; after 3 years of having a black screen as a desktop&#8230; I choose THIS.</p>
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		<title>By: Zack064</title>
		<link>http://www.vertigogaming.net/blog/2009/06/30/wallpaper-set-2-spirits-of-metropolis/comment-page-1/#comment-1071</link>
		<dc:creator>Zack064</dc:creator>
		<pubDate>Wed, 01 Jul 2009 16:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=270#comment-1071</guid>
		<description>Awesome job, it&#039;s great! :) How can you make so many sizes without even the largest ones looking stretched?</description>
		<content:encoded><![CDATA[<p>Awesome job, it&#8217;s great! <img src='http://www.vertigogaming.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> How can you make so many sizes without even the largest ones looking stretched?</p>
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