After about a year and a half in development, Spirits is finally done, and nearly ready for final beta testing.

I need to do a final sweep for bugs, which should take a full day or so of work, and then it’s time to test it once more. Beta testers should expect the final Spirits beta to go live in the private forums on November 26th (this Wednesday). Woo!

Once it’s out for testing, I’m going to be building the first official trailer and the website for Spirits. I’ll also be shopping around the beta to two publishers that I’m really interested in. I’m not sure how long that will take, but it shouldn’t be long at all. The thing is, I cannot release the game until I know the status of these two publishers in relation to the game (that is, if I get more benefits by releasing exclusively with them for a brief period of time). So the earliest the game will be available for sell is late next week.

Thanks everyone for being very patient with me through all this…it’s been one heck of a development period. I know in the end, it will all be worth it. :)