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	<title>Comments on: Some notes on the Spirits of Metropolis Level Editor&#8230;</title>
	<atom:link href="http://www.vertigogaming.net/blog/2008/08/22/some-notes-on-the-spirits-of-metropolis-level-editor/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vertigogaming.net/blog/2008/08/22/some-notes-on-the-spirits-of-metropolis-level-editor/</link>
	<description>The Blog of an Indie Game Developer</description>
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		<title>By: ashkan_gc</title>
		<link>http://www.vertigogaming.net/blog/2008/08/22/some-notes-on-the-spirits-of-metropolis-level-editor/comment-page-1/#comment-308</link>
		<dc:creator>ashkan_gc</dc:creator>
		<pubDate>Mon, 25 Aug 2008 07:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=39#comment-308</guid>
		<description>can you describe more! i can not understand 
thanks</description>
		<content:encoded><![CDATA[<p>can you describe more! i can not understand<br />
thanks</p>
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		<title>By: chubigans</title>
		<link>http://www.vertigogaming.net/blog/2008/08/22/some-notes-on-the-spirits-of-metropolis-level-editor/comment-page-1/#comment-307</link>
		<dc:creator>chubigans</dc:creator>
		<pubDate>Sun, 24 Aug 2008 17:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=39#comment-307</guid>
		<description>To answer the other question: I won&#039;t be doing the editor in code this time around. While it would save space, it would also be unsecure since I&#039;m going to do unlockable levels within levels. It won&#039;t have files as bloated as Liquisity though.</description>
		<content:encoded><![CDATA[<p>To answer the other question: I won&#8217;t be doing the editor in code this time around. While it would save space, it would also be unsecure since I&#8217;m going to do unlockable levels within levels. It won&#8217;t have files as bloated as Liquisity though.</p>
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		<title>By: blueflare</title>
		<link>http://www.vertigogaming.net/blog/2008/08/22/some-notes-on-the-spirits-of-metropolis-level-editor/comment-page-1/#comment-306</link>
		<dc:creator>blueflare</dc:creator>
		<pubDate>Sun, 24 Aug 2008 04:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=39#comment-306</guid>
		<description>sexy

very, very sexy</description>
		<content:encoded><![CDATA[<p>sexy</p>
<p>very, very sexy</p>
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	<item>
		<title>By: LostOverThere</title>
		<link>http://www.vertigogaming.net/blog/2008/08/22/some-notes-on-the-spirits-of-metropolis-level-editor/comment-page-1/#comment-305</link>
		<dc:creator>LostOverThere</dc:creator>
		<pubDate>Sun, 24 Aug 2008 00:52:20 +0000</pubDate>
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		<description>So...when can we start pre-ordering it? :D</description>
		<content:encoded><![CDATA[<p>So&#8230;when can we start pre-ordering it? <img src='http://www.vertigogaming.net/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: joe_042293</title>
		<link>http://www.vertigogaming.net/blog/2008/08/22/some-notes-on-the-spirits-of-metropolis-level-editor/comment-page-1/#comment-304</link>
		<dc:creator>joe_042293</dc:creator>
		<pubDate>Sat, 23 Aug 2008 19:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=39#comment-304</guid>
		<description>It looks like you&#039;re putting an awful lot of work into this, Chubs. Yay! =D</description>
		<content:encoded><![CDATA[<p>It looks like you&#8217;re putting an awful lot of work into this, Chubs. Yay! =D</p>
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