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	<title>Comments on: The Many Faces of Ore no Ryomi 3 (Part 2)</title>
	<atom:link href="http://www.vertigogaming.net/blog/2008/04/03/the-many-faces-of-ore-no-ryomi-3-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vertigogaming.net/blog/2008/04/03/the-many-faces-of-ore-no-ryomi-3-part-2/</link>
	<description>The Blog of an Indie Game Developer</description>
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		<title>By: LostOverThere</title>
		<link>http://www.vertigogaming.net/blog/2008/04/03/the-many-faces-of-ore-no-ryomi-3-part-2/comment-page-1/#comment-129</link>
		<dc:creator>LostOverThere</dc:creator>
		<pubDate>Thu, 10 Apr 2008 11:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=21#comment-129</guid>
		<description>Engines like these are intended for making huge, generally 3d style games. To use them you require extensive prior knowledge of another programming language (usually C++). 

GameMaker is just fine for ONR3, perhaps when ONR3 is released G-Creator or the such will be released so ONR3 can be converted to become cross platform for Linux and Mac but only time will tell.</description>
		<content:encoded><![CDATA[<p>Engines like these are intended for making huge, generally 3d style games. To use them you require extensive prior knowledge of another programming language (usually C++). </p>
<p>GameMaker is just fine for ONR3, perhaps when ONR3 is released G-Creator or the such will be released so ONR3 can be converted to become cross platform for Linux and Mac but only time will tell.</p>
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		<title>By: ashkan_gc</title>
		<link>http://www.vertigogaming.net/blog/2008/04/03/the-many-faces-of-ore-no-ryomi-3-part-2/comment-page-1/#comment-127</link>
		<dc:creator>ashkan_gc</dc:creator>
		<pubDate>Wed, 09 Apr 2008 17:56:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=21#comment-127</guid>
		<description>wow!
thanks Mr. chubigans &quot;dear david&quot; 
and also i want to say torque is too complex and need more time for developing good games
the UI is too bad!!!
the best engine is unreal engine but is not richable for the price more than $10000 and after that gamestudio is the best i had a lot of research.
but anybody can mail me about this at: ashkan_gc@yahoo.com</description>
		<content:encoded><![CDATA[<p>wow!<br />
thanks Mr. chubigans &#8220;dear david&#8221;<br />
and also i want to say torque is too complex and need more time for developing good games<br />
the UI is too bad!!!<br />
the best engine is unreal engine but is not richable for the price more than $10000 and after that gamestudio is the best i had a lot of research.<br />
but anybody can mail me about this at: <a href="mailto:ashkan_gc@yahoo.com">ashkan_gc@yahoo.com</a></p>
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		<title>By: minmay</title>
		<link>http://www.vertigogaming.net/blog/2008/04/03/the-many-faces-of-ore-no-ryomi-3-part-2/comment-page-1/#comment-122</link>
		<dc:creator>minmay</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=21#comment-122</guid>
		<description>If you&#039;re going to move to another engine, I&#039;d suggest Torque.</description>
		<content:encoded><![CDATA[<p>If you&#8217;re going to move to another engine, I&#8217;d suggest Torque.</p>
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		<title>By: chubigans</title>
		<link>http://www.vertigogaming.net/blog/2008/04/03/the-many-faces-of-ore-no-ryomi-3-part-2/comment-page-1/#comment-121</link>
		<dc:creator>chubigans</dc:creator>
		<pubDate>Tue, 08 Apr 2008 16:49:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=21#comment-121</guid>
		<description>Yeah, I will move to something else at some point soon. Ashkan, I did get your email and I will reply to it right now! Sorry for the wait. :)

Hah, thanks for the links everyone...I knew there were some pics out there!</description>
		<content:encoded><![CDATA[<p>Yeah, I will move to something else at some point soon. Ashkan, I did get your email and I will reply to it right now! Sorry for the wait. <img src='http://www.vertigogaming.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Hah, thanks for the links everyone&#8230;I knew there were some pics out there!</p>
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		<title>By: LostOverThere</title>
		<link>http://www.vertigogaming.net/blog/2008/04/03/the-many-faces-of-ore-no-ryomi-3-part-2/comment-page-1/#comment-120</link>
		<dc:creator>LostOverThere</dc:creator>
		<pubDate>Tue, 08 Apr 2008 08:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=21#comment-120</guid>
		<description>Hehe, well lucky for you these graphics wont be used.

Secondly the 3dgamestudio is terrible from what I&#039;ve seen. Its just like a dodgy tutorial like &quot;fps or rpg?&quot;, &quot;select crappy model for character&quot;, &quot;Save As&quot;. GameMaker gives you a lot of freedom.

Although I also suggest chubigans starts learning something like Python.</description>
		<content:encoded><![CDATA[<p>Hehe, well lucky for you these graphics wont be used.</p>
<p>Secondly the 3dgamestudio is terrible from what I&#8217;ve seen. Its just like a dodgy tutorial like &#8220;fps or rpg?&#8221;, &#8220;select crappy model for character&#8221;, &#8220;Save As&#8221;. GameMaker gives you a lot of freedom.</p>
<p>Although I also suggest chubigans starts learning something like Python.</p>
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