<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Liquisity 2- The Magnet Ball</title>
	<atom:link href="http://www.vertigogaming.net/blog/2008/03/21/liquisity-2-the-magnet-ball/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vertigogaming.net/blog/2008/03/21/liquisity-2-the-magnet-ball/</link>
	<description>The Blog of an Indie Game Developer</description>
	<lastBuildDate>Fri, 20 Jan 2012 03:57:12 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: chubigans</title>
		<link>http://www.vertigogaming.net/blog/2008/03/21/liquisity-2-the-magnet-ball/comment-page-1/#comment-100</link>
		<dc:creator>chubigans</dc:creator>
		<pubDate>Tue, 25 Mar 2008 16:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=18#comment-100</guid>
		<description>I actually looked through it and everything is smoothed out...once using the Smooth Edges, another time using the Interpolate Colors. Huh. 

It could be the way the weeds blend within the background while using blending. I&#039;ll have to try out a few things.</description>
		<content:encoded><![CDATA[<p>I actually looked through it and everything is smoothed out&#8230;once using the Smooth Edges, another time using the Interpolate Colors. Huh. </p>
<p>It could be the way the weeds blend within the background while using blending. I&#8217;ll have to try out a few things.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: minmay</title>
		<link>http://www.vertigogaming.net/blog/2008/03/21/liquisity-2-the-magnet-ball/comment-page-1/#comment-99</link>
		<dc:creator>minmay</dc:creator>
		<pubDate>Tue, 25 Mar 2008 00:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=18#comment-99</guid>
		<description>Yep...a quick dose of Smooth Edges checkbox is what those plants could really use.</description>
		<content:encoded><![CDATA[<p>Yep&#8230;a quick dose of Smooth Edges checkbox is what those plants could really use.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Captain Ventris</title>
		<link>http://www.vertigogaming.net/blog/2008/03/21/liquisity-2-the-magnet-ball/comment-page-1/#comment-98</link>
		<dc:creator>Captain Ventris</dc:creator>
		<pubDate>Mon, 24 Mar 2008 03:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=18#comment-98</guid>
		<description>That looks really nice! I agree, with... spaceoff, just anti-alias the seaweed, or just redraw it with smoother edges, and it should look fine. The game DOES take place under water, so it is inadvisable to have any shapes that too clearly contrast with the background, or are perfectly clear at all.</description>
		<content:encoded><![CDATA[<p>That looks really nice! I agree, with&#8230; spaceoff, just anti-alias the seaweed, or just redraw it with smoother edges, and it should look fine. The game DOES take place under water, so it is inadvisable to have any shapes that too clearly contrast with the background, or are perfectly clear at all.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LostOverThere</title>
		<link>http://www.vertigogaming.net/blog/2008/03/21/liquisity-2-the-magnet-ball/comment-page-1/#comment-97</link>
		<dc:creator>LostOverThere</dc:creator>
		<pubDate>Sat, 22 Mar 2008 01:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=18#comment-97</guid>
		<description>Gah, all these videos only ever come out when I&#039;m capped. :P

It looks a bit more natural, although the thing I loved about Liquisity 1 is how it was quite monocoloured. Really, it was just nice because it was all shades of blue, no other colours, that is what [I think] Liquisity 2 is currently missing.

However, this of course is just my opinion.</description>
		<content:encoded><![CDATA[<p>Gah, all these videos only ever come out when I&#8217;m capped. <img src='http://www.vertigogaming.net/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>It looks a bit more natural, although the thing I loved about Liquisity 1 is how it was quite monocoloured. Really, it was just nice because it was all shades of blue, no other colours, that is what [I think] Liquisity 2 is currently missing.</p>
<p>However, this of course is just my opinion.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joe_042293</title>
		<link>http://www.vertigogaming.net/blog/2008/03/21/liquisity-2-the-magnet-ball/comment-page-1/#comment-96</link>
		<dc:creator>joe_042293</dc:creator>
		<pubDate>Sat, 22 Mar 2008 00:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=18#comment-96</guid>
		<description>I like the ambient water sounds.</description>
		<content:encoded><![CDATA[<p>I like the ambient water sounds.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

