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	<title>Comments on: Goodbye, Helicopter Cacophony 3. What now?</title>
	<atom:link href="http://www.vertigogaming.net/blog/2008/03/06/goodbye-helicopter-cacophony-3-what-now/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vertigogaming.net/blog/2008/03/06/goodbye-helicopter-cacophony-3-what-now/</link>
	<description>The Blog of an Indie Game Developer</description>
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		<title>By: Ajax</title>
		<link>http://www.vertigogaming.net/blog/2008/03/06/goodbye-helicopter-cacophony-3-what-now/comment-page-1/#comment-58</link>
		<dc:creator>Ajax</dc:creator>
		<pubDate>Tue, 11 Mar 2008 15:02:33 +0000</pubDate>
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		<description>Let it rest, until the other games are done. Then just take the time. For the AI and graphics. And it will be a legendary game.</description>
		<content:encoded><![CDATA[<p>Let it rest, until the other games are done. Then just take the time. For the AI and graphics. And it will be a legendary game.</p>
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		<title>By: dale_fan3</title>
		<link>http://www.vertigogaming.net/blog/2008/03/06/goodbye-helicopter-cacophony-3-what-now/comment-page-1/#comment-44</link>
		<dc:creator>dale_fan3</dc:creator>
		<pubDate>Mon, 10 Mar 2008 01:07:26 +0000</pubDate>
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		<description>Sounds like an interesting idea.</description>
		<content:encoded><![CDATA[<p>Sounds like an interesting idea.</p>
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		<title>By: LostOverThere</title>
		<link>http://www.vertigogaming.net/blog/2008/03/06/goodbye-helicopter-cacophony-3-what-now/comment-page-1/#comment-40</link>
		<dc:creator>LostOverThere</dc:creator>
		<pubDate>Fri, 07 Mar 2008 05:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=10#comment-40</guid>
		<description>Ah! Well, yeah, I understand what you&#039;re going at. Although I would like to see some HC3 action with awesome particle effects, I understand what you&#039;re saying.</description>
		<content:encoded><![CDATA[<p>Ah! Well, yeah, I understand what you&#8217;re going at. Although I would like to see some HC3 action with awesome particle effects, I understand what you&#8217;re saying.</p>
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		<title>By: PETE</title>
		<link>http://www.vertigogaming.net/blog/2008/03/06/goodbye-helicopter-cacophony-3-what-now/comment-page-1/#comment-37</link>
		<dc:creator>PETE</dc:creator>
		<pubDate>Thu, 06 Mar 2008 17:18:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=10#comment-37</guid>
		<description>Nooooooo!
HC3.... well, I hope that new game turns out well, &#039;cause really, the most exciting part of HC was always blowing up those buildings :)</description>
		<content:encoded><![CDATA[<p>Nooooooo!<br />
HC3&#8230;. well, I hope that new game turns out well, &#8217;cause really, the most exciting part of HC was always blowing up those buildings <img src='http://www.vertigogaming.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Goodbye, Helicopter Cacophony 3. What now?-music</title>
		<link>http://www.vertigogaming.net/blog/2008/03/06/goodbye-helicopter-cacophony-3-what-now/comment-page-1/#comment-36</link>
		<dc:creator>Goodbye, Helicopter Cacophony 3. What now?-music</dc:creator>
		<pubDate>Thu, 06 Mar 2008 17:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.vertigogaming.net/blog/?p=10#comment-36</guid>
		<description>[...] unknown wrote an interesting post today onHere&#8217;s a quick excerptThere’s nothing I hate more than unused resources. And that’s exactly what’s happening with Napalm of Valor: Helicopter Cacophony 3. [...]</description>
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<p>[...] unknown wrote an interesting post today onHere&#8217;s a quick excerptThere’s nothing I hate more than unused resources. And that’s exactly what’s happening with Napalm of Valor: Helicopter Cacophony 3. [...]</p>
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